Ascent

Blog for Ascent D&D campaign

Thursday, 19 November 2009

Quicksilver Lizard

This big, silvery lizard stands on two hind powerful hind legs, balanced by a short tail. It has a pair of small forearms that end in sharp claws. A diamond-shaped head filled with sharp teeth perches atop a long, slender neck.
Quicksilver lizards are valued for their tremendous bursts of speed and their willingness to bear riders.

Strategy and Tactics
As a mount, a quicksilver lizard serves primarily to get its rider safely into and out of combat.

QUICKSILVER LIZARD
Always Neutral
Large animal
Init +2;
Senses - blindsense 60 ft., low-light vision, scent
Languages —
AC 14, touch 11, flat-footed 12 (–1 size, +2 Dex, +3 natural)
hp 30 (4 HD)
Fort +7, Ref +6, Will +2
Speed - 40 ft., climb 40 ft.; Run, sprint

Sprint (Ex) Once per hour, a quicksilver lizard can move five times its normal speed (200 feet) when it makes a charge.

Melee - bite +6 (1d8+4) and 2 claws +1 each (1d6+2)
Space - 10 ft.; Reach 5 ft.
Base Atk +3; Grp +11
Abilities - Str 19, Dex 15, Con 17, Int 2, Wis 12, Cha 10

Feats - Alertness, Run

Skills - Climb +17, Hide +0, Jump +12, Listen +3, Spot +3
Quicksilver lizards have a +4 racial bonus on Jump checks. They also have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.

All giant lizards are carnivores and eat just about anything that moves. Most make do with cave-dwelling spiders and other vermin.

Typical Physical Characteristics: A quicksilver lizard stands about 10 feet tall and weighs around 500 pounds.

Quicksilver lizards are relatively easy to train as mounts.
A light load for a quicksilver lizard is up to 230 pounds, a medium load, 231—465 pounds, and a heavy load, 466–700 pounds. A quicksilver lizard can drag 3,500 pounds.

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